Publicerades den 24 feb 2020
Wrath of the Lich King was the first expansion we fully experienced and the last chance to connect to our roots from the original Warcraft 3 game.
This is where we met most of our friends, felt the thrill of raiding and competitive pvp and followed the story of Arthas to its bitter end.
It has now been over a decade and as our time in wow slowly comes to an end, this remains our fondest memory. We feel there is no better way to remember and appreciate
half a life spent in WoW, than with the cinematic that ended our favorite expansion.
Pivotal - Animation, Camera
MasterVertex - Lighting, simulation, VFX, rigging
Both - Character remodelling, compositing, texture editing
Huge shoutout to Dedrich for making the hard-to-do fluids in this animation. Link to his channel below.
Finally, special thanks to Kayes(Grave). She's pushed us together as a team at the start of the project. Without her, Dedrich would not have been here to make the simulations. She's also been vital to spot critical mistakes in the first drafts of our redesign of Arthas.
Follow me on Twitter to follow up on what I'm currently working on, as well as see other random stuff i may say sometimes:
This is a passion project that has taken us more than 5 months to do, as we wanted to upscale and remodel all the characters in the video and try out technologies none of us have ever attempted.
Blood, sweat and tears have gone into this project, with more than 1000+ hours put into it.
We would really appreciate if you would like the video and consider subscribing as well.
No shout out to Autodesk Maya. This thing spent more time crashing than running and siphoned more life energy from us than Frostmourne ever could.